Introduction
It is human nature to over-estimate what can be achieved within one year and under-estimate what can be achieved within five years. Even from an outsiders perspective this is a fundamental reality of the wholesale telecommunications industry. The long-term changes have been almost impossible to predict, whilst the industry response to short-term changes has been somewhat of an over-reaction.
April 2005: Samsung slightly raised its estimates for industry handset shipments, to 700 million this year from 660 million in 2004. That reflects a growth rate of about 6%. By comparison, Nokia is looking for 10% unit growth for the industry.
Mobile Phone Definition
The mobile phone is a portable device which has to support voice calls whilst being able to move over a wide area. Today most mobile phones are able to process data services as well (i.e. messaging, information, entertainment etc). In this definition we do NOT include WLAN-PDAs (handheld devices) without voice call functionality.
Visions of the Future
Nov. 2006: Kang-Hun Lee, vice president of Samsung’s Next-Generation Terminals Team said that they are pretty much focusing on the multimedia capabilities. Other than the run of the mill voice communications, the mobile phones will incorporate sensors to check the user’s health and will offer an array of multimedia features. He expects the mobile phones to use flexible or holographic displays, processors clocked at up to 5GHz, 10GB flash memory, hard disks storing 20GB of data or more, mobile cameras shooting 3D images, and network flexibility by the year 2010. Samsung, itself will launch a GSM handset by the middle of 2007 that will integrate Wimax support.
Statistics
Global Mobile Market
- November 2005:
Nokia estimates that we will be passing 3 billion subscriptions in 2008
Q3 2005 Mobile Market Share
- Nokia: 32.6 percent
- Motorola: 18.7 percent
- Samsung: 12.5 percent
- Sony-Ericsson: 6.7 percent
- LG Electronics: 6.5 percent
December 2004:
- Global Mobile Users 1.52 billion
- US Mobile users 140m
- Global GSM users 1.25 billion
- Global CDMA Users 202m
- Global TDMA users 120m
- Total European users 342.43
- Total African users 53m
- Total 3G users 130m
- Total South African users 19m
- #1 Mobile Country China (300m)
- #1 GSM Country China (282m)
- #1 Network In Africa Vodacom(11m)
- #1 Network In Asia Unicom (153m)
- #1 Network In Japan DoCoMo
- #1 Network In Europe T-Mobil (28m)
- Global monthly SMS 36/user
- SMS Sent Global 1Q04 135 billion
- SMS sent in UK 3/2004 2.1 billion
- Source: Cellular.co.za
Latest Global, Handset, Base Station, & Regional Cellular Statistics
June 2005:
- China is the world's largest telecom market, with about 354 million mobile users at the end of April, and a mobile penetration rate of 25.9 percent.
- According to IT research firm Gartner, revenue in China's wireless data market is expected to grow to US$9.25 billion in 2008 from an estimated US$5.26 billion in 2005.
Mobile Workforce, Enterprise Connectivity
Platforms and solutions to email, phone, short message service, organizer, Internet, and intranet-based corporate data applications.
- iPass
Wireless Security - Research in Motion
Breakthrough Wireless Solutions - hSenid Mobile Solutions
Mobile Software Provider for Telco, Financial & Enterprise Markets - Birdstep Technology
Software technologies for the embedded and wireless marketplace - adisoft
- ipUnplugged
Security for Mobile Professionals - Columbitech
Full Security with Total Mobility - FlashNetworks
- NetMotion Wireless
- Ecutel
Always Connected
OTA
September 2003. Operators are increasingly investigating over-the-air (OTA) for three main functions:
- Device Configuration
- Device Management
including remote diagnostics and resetting - Software Management
The idea is that you will buy a new phone because of its shape and style and when you'll turn it on, the operator (who knows your profile) will send you the configuration files, the software updates, the themes and mobile apps that fit your needs.
- mobilethink
Over-the-air configuration of mobile terminals
China's wireless value-added services market
July 2004: Many companies are entering the wireless services market,
including the recently public TOM Online (TOMO:Nasdaq),
Linktone (LTON:Nasdaq), Shanda Interactive (SNDA:Nasdaq) and
KongZhong (KONG:Nasdaq).
KongZhong delivers services such as games, news,
karaoke and instant messaging to cell-phone users,
and it has focused on 2.5G services.
KongZhong faces competition from Sina and, to some extent, Sohu.com.
Shanghai, July 16th 2004: Linktone Ltd., a China based wireless
value-added services provider, has reached a definite agreement
to deliver the audio news produced by China National Radio Channel 1
on the 2004 Olympic Games to mobile users in China through its IVR
(Interactive Voice Response) platform. Mobile users will be able
to access news on the games of their interest simply by calling
Linktone's IVR service number.
TV-like display and low CPU requirement
- Actimagine
Actimagine display software solutions provide a high quality TV-like display with low CPU requirements, thus limiting overheating, reducing battery power consumption while lowering hardware costs.
Flash Lite: Flash on Mobile Phones
Flash Lite is the Macromedia Flash profile specifically developed for mobile phones. Flash Lite is an integral part of NTT's i-mode experience for over seven million phones.
- T-Mobile Launches First Flash Lite 1.1 - Powered Mobile Service in Europe
News Express delivers twice daily news reports to users' phones (push service). These pre-configured reports cover general news, sports, show business, lifestyle, and weather information and include pictures, headlines, and more detailed stories that can be browsed instantly both on and offline. This saves all the waiting and searching that is typical of current wap offerings. The presentation of the news is enhanced and animated with the use of Flash Lite 1.1 technology. - Macromedia Flash Lite
- Animoi
Animoi has a tool that converts your Flash movies to Java programs for many current mobile phones. Animoi Content Converter comes in 3 different versions that support various features. For 399 Eur ($465), you get the Standard Edition with the ability to convert simple animations to J2ME. Using the Professional Edition at 1299 Eur ($1515), you may also add buttons and interactivity in your Flash movie. If you really want to use the program for something useful, like SMS and HTTP events or loading of external content, you need the Enterprise Edition. This will set you back 4999 Eur ($5840), but you also get the special server software required to do the backend work. Animoi has been acquired by Macromedia in 2004. - Scalado
A Swedish software technology company, specializing in digital imaging for the Mobile industry
Mobile Marketing and mCRM
In essence every mobile phone is a powerful relationship-building tool and a virtual loyalty card.
- Colorzip
Innovative Internet Interface Technology. Pictures will speak. Logos will sing. TV will be interactive. - Kooaba
Easy access to mobile content. No typing, no codes, just a picture. - 12snap
That's Mobile Marketing - Add2Phone
Add2Phone is Europe's leading technology company in the mobile marketing and mCRM applications market. Add2Phone's products integrate mobile advertising, value-added services and mobile electronic commerce. - Flytxt
The leader in mobile marketing - D2 Communications
Leader of world mobile marketing - Aspiro
Mobile entertainment and marketing with a young attitude - MindMatics AG
Full service mobile marketing - MobyElite
Loyalty Cards, Affinity Events, Data Management, Mobile Marketing, Customer Insight, CRM Systems - Enpocket
Mobile media, technology and consulting services - ipsh
The north american leader in messaging platform and services for the mobile generation. Send a text message to ANY phone with ANY carrier. - chilli(mind
High-end think tank for the mobile community - Non-Traditional Marketing
- Mobile Vision Asia
Mobile Marketing
M-commerce
Mobile 3D
- Ideaworks3D
The feathers already in Ideaworks3D's cap include their proprietary Airplay technology, which presently enables Nokia's N-Gage Arena, and the Segundo3D graphics codec that shrunk Tony Hawk and Tomb Raider down to MMC size. - Fathammer
Mobile 3D and Game technologies - InterGrafx
...moving graphics to move people on the move... - Pulse 3D
Create and deploy virtual characters for Web and wireless applications
Global Roaming and Clearing Solutions
- Comfone
Global Roaming Broker - Mach
The Telco Clearing Expert
Magellan Platform
Multilateral Roaming Platform - Starhome
Starhome is the leading mobile applications service provider for mobile operators in the world, offering the development, integration, delivery and management of advanced services for mobile subscribers at home, at work, on vacation and wherever they roam. Starhome and Finland-based Add2Phone have a global partnership in mobile marketing solutions for mobile operators.
Parent: Comverse Technology, Inc.
Real-time billing and prepaid systems
- Oneroam
Oneroam provides solutions that allow travellers to avoid the enormous cost of roaming. Oneroam's vision is to make roaming charges a thing of the past! - Symsoft AG
solutions for advanced real time billing and prepaid systems, providing the next generation customer care and billing solutions for the telecommunications industry.
Global Handset Statistics
The sales of cellular phones in the U.S. continues to grow. In 2002, it was estimated that approximately 90 million cellular phones were purchased in North America. That number is expected to grow to 164 million in 2007, with up to 70% of those sales being newer phones to replace older ones.
Western European handset sell-in grew at a healthy 23% rate year-over-year in the third quarter of 2003, and up 7% sequentially. Healthy demand for color and camera phones was mixed with continuing strong demand for low-end handsets. Siemens accounted for an impressive 17% of total volume, gaining share from Nokia, Motorola and Alcatel, among others. Strategy Analytics has raised its full-year estimate for Western Europe to 125M in 2003.
- Cellular
Online
- About half of the U.S. population now owns cell phones. 70 to 80 percent in European countries.
Mobile Statistics snapshot
2003
During Chinese New Year celebrations (2003), China Unicom and China Mobile
users combined to send a total of 7 billion SMS messages.
| Global Mobile Users | 1.32 billion |
| US Mobile users | 141m |
| Global GSM users | 855m |
| Global CDMA Users | 162m |
| Global TDMA users | 124m |
| European mobile users | 323m |
| Japanese mobile users | 80.4m |
| African users | 34.6m |
| Total 3G users | 130.6m |
| Global phone sales 2002 | 423.4 m |
| Global phone sales Q1 2003 | 107.6 m |
| SMSs sent in 2002 | 366 billion |
| GSM Countries on Air | 197 |
| Source: cellular.co.za |
Moblogging
Media to go
Feb 2003: Microsoft Media to go is a portable, pocket-sized video-audio player capable of storing 7 hours of video. Sharp has already one on the Japanese market called MT-AV1 and Intel is also planning to launch a very similar device soon.
Mobile File-Sharing
- solveIT
Multimedia Wireless Mobile File-Sharing
Phone Watch: Wristomo
Audio-video players
- Archos AV300
- Flipster
- Sharp AV-1
- Benq (spun
off from Acer)
The as-yet-unnamed Benq multimedia player/phone will sport a 10GB or 20GB hard disk
PDA Apps
- Landware
- Vindigo
- Webraska
- SmartServ
- Beiks
- Iambic
entertainment - Palm SW
- Handango
- Sega Mobile
- PDArcade
- Zio
- Astraware Games
- JAMDAT Mobile Canada
Sharp Games for Sharp Minds
Mobile Video
June 30, 2003: RealNetworks, unveiled a deal on Monday, June 30, to supply top European mobile carrier Vodafone with software that streams live video to cell phone users. RealNetworks said Vodafone would use its software to transmit real-time audio and video -- from classical music concerts to video feeds of traffic trouble spots -- to the UK-based carrier's 119 million customers. The RealNetworks software in Vodafone's mobile networks, however, will allow streaming of other formats, including the open MPEG4 format, Apple Computer's QuickTime and Windows Media Player. This keeps Vodafone's options open to include Microsoft devices in its handset range.
- Real
Playback of RealAudio, RealVideo and 3GPP compliant content via streaming or download.
Supported Devices include: Pocket PC, Nokia 9200 Series, Nokia 7650, Palm Tungsten T
Real was now also well ahead of rivals such as Israel's Emblaze and PacketVideo
- Emblaze
- Packetvideo
September 2, 2002 :: PacketVideo will offer the Windows Media 9 Series format alongside its own proprietary wireless content delivery format.
- Oplayo
- Onair
- Quicktime
- Togabi
- Voiceage
- Kinoma
9kbs Video Streams
MXI :: Motion Experience Interface
Research Projects
Media Mobility and Mobile TV
- MobiTV
Live Television on your mobile phone. - Orb Networks
Spontaneous access to a person's music, live television, videos, photos and other digital content at any time from any device that can connect to the Internet.
Proximity Marketing
- BlueBlitz MagicBeamer
With MagicBeamer you can transfer any information or advertisment to a mobile phone or PDA through walls and shopping windows. You can connect up to 256 bluetooth sticks/dongles to the Magic Beamer, and each dongle can reach up to 7 phones at the same time.
Samsung Speech-to-text VoiceMode
- Jan 2005: South Korea's Samsung Electronics Co said it has developed the world's first mobile phone with the capability to convert spoken words into text messages. This speech-to-text VoiceMode capability, available on two new Samsung phones, will allow users to speak into the phone and have the phone convert those words directly into text.
- Samsung Electronics has overtaken Motorola to become the world's second largest seller of mobile handsets after Nokia. Its global market share stood at 13.8 pct, compared with Motorola's 13.4 pct and Nokia's 30.9 pct, in the third quarter of 2004.
Interesting Companies
- KidsOk
Parents can, at any time, use their phone's text function to send the message PING (which means locate) BETH (or the child's name) to the dedicated shortcode 60777. In about sixty seconds they will get a map of the location of their child's phone (indicating the accuracy of that location). If the parent's mobile phone is not a picture phone then they will simply get a text message and not a map. - F-Origin Ltd.
The core competence of the F-Origin team lies in its knowledge of human interaction with machines and capabilities to utilize this in user interface design. In addition, F-Origin has unique technology products and know-how of wireless data transfer and related applications. - Aliph
Jawbone is a revolutionary new headset for mobile phones, designed to perform at a radically higher level to overcome the challenges of a noisy environment. - Mobot
Mobot combines powerful visual search technology with the phe-nomenal growth of camera phones to equip consumers with a fun, compelling, convenient, and safe method of interacting with consumer brands. Consumers use their camera phone to send a picture of a visual cue to Mobot, which provides a personalized response. Mobot is transparent to the medium. This key attribute means that print ad copy, logos, out-of-home ads, product pack-aging, T-shirts, etc., need not be altered in any way.
Intelligent Mobile Phones for Seniors and Kids
- Secufone
The Secufone is a Dutch invention, developed by Mr. P. Faessen and produced by Precisa AG in Switzerland. The main advantage is the Alarm GPS and GSM combination enabling you to discuss your situation and allowing people to trace you. - Mobi-Click AG
Mobi-Click: The easiest mobile phone in the world! It is a mobile phone with "only" three buttons to dial, but with many other surprises, which cant't be found in any other phone. - Orange
Orange promotes Mobi-Click: As the world gets more complicated. Orange makes it easier.
Intriguing Wearable Devices
- Video Googles from Orange France
In regards to technical specs of the 70-gram Video Glasses, look for QVGA resolution, NTSC/PAL compatibility, 5 hours of battery life, USB and Bluetooth connectivity, and binocular AMLCD. - Nokia Imagewear
Nokia Medallion, Nokia Kaleidoscope. Outfitted with a wireless interface and a high-quality color display, these devices lets you carry, store, and show digital images on or near your body.
Access Files and Share Photos from Anywhere
- Avvenu
Browse and share photos and files from any mobile phone, PDA, handheld or web browser.
Camera Phones Sales, Q4 2003
(units sold)
- Nokia: 4.5 million
- Sony Ericsson: 3.9 million
- Samsung: 3.9 million
- NEC: 3.4 million
- Panasonic; 3.1 million
The new figures are published in the Wall Street Journal and are quoted on several other news services, like Silicon.com. The statistics from 2003 also reveals the fact that Motorola, which ranks second in the world in total mobile phone sales, is not even among the top five in camera phones.
ARPU of European Carriers (In Euros)
| Carrier | 3Q01 | 3Q02 | 3Q03 |
| Bouygues | 36.5 | 41.6 | |
| Orange (France) | 32.9 | 31.7 | 31.4 |
| SFR | 40.6 | 40.7 | |
| E-Plus | 23.1 | 24.3 | |
| O2 (Germany) | 26.3 | 28.0 | 29.5 |
| Vodafone (Germany) | 26.4 | 25.0 | 26.0 |
| TIM | 27.9 | 27.9 | 28.5 |
| Vodafone (Italy) | 27.7 | 28.8 | 29.6 |
| Wind | 20.0 | 19.6 | 22.5 |
| Amena | 27.1 | 29.0 | 31.3 |
| Telefonica | 28.5 | 28.6 | |
| Vodafone (Spain) | 30.8 | 31.2 | 30.7 |
| O2 (U.K.) | 29.4 | 29.4 | 32.0 |
| Orange (U.K.) | 30.7 | 31.8 | 33.3 |
| T-Mobile (U.K.) | 29.7 | 29.8 | |
| Vodafone (U.K.) | 34.7 | 34.6 | 36.7 |
- Source: Yankee Group
2003 Wireless/Mobile Europe Carrier Tracker
Technology & Gadgets
- AkibaLive
Tech & gadget news from Akihabara - TechBuddha
An enlightened view of technology in Asia - Gizmodo
The Gadgets Weblog - 10
Emerging Technologies That Will Change the World
by Technology Review a MIT enterprise - Technologies for designing our future
- Vnunet.com
- Analyst
Views
Views of Top IT Analysts Firms
News and links
- FierceWireless
The wireless industry's daily monitor - Cell Phone Beat
- Wireless Communications Research Center
- Thefeature
- Wireless: NewsFactor Network
- Nordic Wireless Watch
Nordic mobile markets - Mobitopiaa
News, links and opinions about mobile and wireless technologies - textually.org
All about texting, SMS and MMS - MoDaCo
Smartphone
- mobiliser.org
intelligence for wireless executives - The Mobile Data Association (MDA)
mda : News - Mobile
Entertainment Analyst Recommendations
- The
Feature
an opinionated, independent voice for the mobility community
:. cellular sexuality article
- Wireless Resource Center
Internet guide to Wireless Technologies - Electric News
- Wireless Review
- The
Wireless Outlook
Dealing with decline
Reuters Business Insight, May 2003 - Ovum advisor on telecoms, software and IT services and in particular the complex space where these areas converge
- The
Research Room
Providing Analysis and Strategic Advice to the Mobile and Wireless Vendors, Carriers and Solutions Providers - Mobile
Computing
467 human selected links - GSM arena
- Mobile Media Japan
- 3G News
- 3G Today
- Pmn uk
- Wireless developer net
- OMA
Open Mobile Alliance - Pocketpcthoughts
- Wi-Fi Networking News
- Stefan Smalla's Info Feed
- Reiter's Wireless Data Web Log
Ring-tones market
Ring tones, are quietly becoming a money-maker for the music industry.
A new study released Wednesday by London-based Informa Media Group said that
authors' collection societies collected $71 million in royalties from ring-tone
sales in 2002, up 58 percent from the previous year.
The royalties figure -- which is typically 10 percent to 15 percent of the
total sales from ring tones -- would suggest that the overall market is over
$700 million annually, and quite possibly as high as $1 billion.
The proceeds are divided between operators, labels and the artists.
The Japanese Society for the Rights of Authors, Composers and Publishers reports
an average of 110 million ringtones were downloaded each month in Japan throughout 2002.
Global research and consulting company, Strategy Analytics, forecasts that the
downloadable ringtone market, including rich media ringtones, will increase to
$4 billion by 2008.
- MSN Money Article
- Reuters Article
- Loudeye
Wireless music digital distribution. Through its licensing agreements with all five major labels and hundreds of independents, Loudeye operates the world's largest archive of digital music with more than 4 million full song tracks. - T.O.S Co., LTD
Leading ringtone provider in Japan - CepKamil.com
Ringtone provider, Turkey - 248.ch
Ringtones and mms animations - Zingy
Zing up your phone
Top Ten Polyphonic Ringtones in the US
December 2003 - Source: zingy.com
1 Hey Ya! :: Outkast
2 Sweet Home Alabama :: Lynyrd Skynyrd
3 Holidae In :: Chingy
4 Super Mario Brothers :: Miyamoto-san
5 PIMP :: 50 Cent
6 Halloween :: John Carpenter
7 Walked Outta Heaven :: Jagged Edge
8 We Wish You Merry... :: Traditional
9 If I Can't :: 50 Cent
10 Changes :: 2Pac
Mobile Community
- sms.ac
World's Largest Mobile Community
Interesting Mobile Service
- iModelMusic
a mobile service which lets the fans connect with their favourite music artists!
Mobile solutions
- fastmobile push-2-talk
optimised for GPRS and 3G networks. fastchat allows people to communicate using a walkie-talkie function - Communology
Instant Messaging Framework, customisable and can support any instant messaging protocol as for example IMPS, MSN or ICQ. - Comverse
Dreaming in multimedia
:. Record & Send
Record & Send lets users send voice messages directly to individuals and groups - without making phones ring - iTouch
UK
iTouch UK enables the mobile world by providing content aggregation and delivery services to media companies, retailers, fixed-wire Internet portals, network operators and enterprises - YDREAMS
:. LiveAnywhere Maps (Comprehensive and Accurate Directions, Location-Based Orientation Services)
:. LiveAnywhere Traffic (Captures information from traffic cameras, road sensors or text databases)
:. LiveAnywhere Games (Serial Lover is a multiplayer game where you have to flirt as much as possible)
:. LiveAnywhere Sports (A pioneering mobile solution which allows sports clubs and image rights owners to broadcast live events to mobile devices)
:. LiveAnywhere Alerts (Receive information that is actually relevant, anytime, anywhere, in any mobile device) - Alphaobjects
SMS functionality in Outlook - Simeda
- Superscape
- Zoom a map
- Via Michelin for PDA
- bCONNECT - live traffic info for P800
- Zed
- Kelyan lab
- AvantGo
- Lightsurf
- Crispwireless
- Java-x
- Cellularmagic
- Demivision
- Hi2
- Vizzavi = vodafone+vivendi
- Qpass
Qpass software powers the marketplace for digital media and services by efficiently managing the entire digital supply chain over any network and any type of device. The Qpass product line includes the Content Delivery Platform, Service Management Platform, Payment Server, and MultiMedia Album. - Liquid Air Lab
- Zellsoft
- Net Working AG
- Dashfly
- Cmg wireless
- Linktone
- Empower Interactive Group
- Aether Systems
- Starcut
- Mnc
- Telemessage
- Icona
- Upoc
- Danger Inc., makers of a compact mobile phone, e-mail and Web-viewing device. They compete with Research in Motion (Toronto:RIM.TO), maker of the Blackberry e-mail device, and Handspring (NasdaqNM:HAND), whose Treo device has features which parallel Danger's device. Target market: office workers on the go
- Cybico
wireless peer-to-peer RF technology (CyRF) - TTPCom
TTPCom has announced B'ngo, a gaming device very similar to the Nokia's N-Gage - O2 introduces
XDA
Word, Excel, Outlook. Explorer, Media Player. they're all there together with calendar and contact features. - NTT
introduces Musea Pocket PC
T-Mobile and AT&T Wireless devices both use Microsoft's Pocket PC Phone Edition software, but NTT DoCoMo's does not. - Invair Filewalker
J2ME Optimizer
- Innaworks mBooster 2.0
The world-leading automated optimizer for J2ME applications. mBooster optimises java bytecode for size in a way that you can't, or simply wouldn't want to in source code: Automatic refactoring of class hierarchy, Method inlining, Advanced whole program optimizations, Advanced interprocedural optimizations, Declarative resource packing, Stack map optimizations, JAR, PNG and M3G re-compression. mBooster also accelerates the ability for mobile game publishers to take existing mobile games to China, where the handsets have even tighter constraints.
Forums
- Nokia
- Mobile Games
- Location inter-operability
- 3rd Generation Partnership Project
- GSA
Global mobile Suppliers Association
- Trend Hunter
- Cool Infographics
- Information Aesthetics
- Interactive Architecture
- dataisnature
- Creative Observer
- Design Spotter
- feeladdicted
- Paleo-Future
- TechCrunch
- Trendwatching.com
- Graffiti Research Lab
- t r a n i s m
- Douwe Osinga
- AudioCubes.com
- we make money not art
- Pasta and Vinegar
- Lunch over IP
- Engadget
- Unusual News/Ideas
- CScout Trendblog
- Agenda Inc. News
- digg labs / stack
- Technorati
- Robots Dreams
- gadgetblog
- Create Digital Motion