SITE FEED

ARCHIVE

SUBSCRIBE

Enter your email address below
to join Wheii.com
 



 

 Tuesday, December 13, 2005
 Posted by Roberto
 5:47 PM   0 comments   

SELF-DESTRUCTING TEXT MESSAGES

"This tape will self-destruct in five seconds" became a household phrase in the 60s and 70s thanks to the creators of Mission Impossible, and now 30 years later the ability to send your own self destruct messages has become a reality.

Staellium UK Ltd. has developed a technology called StealthText for sending text messages that self-destruct.

Only the recipient in possesion of the necessary secret code can read a StealthText message. Once read, the message will be automatically deleted. It is not possible to forward text messages but you can reply. The data exchanges are logged on Staellium's secure servers.

Stealthtext.net

 

 Monday, December 05, 2005
 Posted by Roberto
 10:39 AM   0 comments   

Xbox360
HUB FOR DIGITAL ENTERTAINMENT DISCOVERY AND ACQUISITION

Today's gamer is considered the digital consumer of the future. According to a recent Nielsen Entertainment study, households with videogame consoles represent only one-third of the U.S. population but are responsible for the highest adoption rates of consumer electronics devices and services.

"The game is going to become a primary interface for all sorts of stuff, giving games the opportunity to become a starting point, not an ending point," says Vince Broady, senior VP of games and entertainment for Gamespot.

Games will ship with extra features such as video footage of bands performing the original music created for the game. Some will have a soundtrack playable as a separate option, similar to what the "50 Cent: Bulletproof" game offers for existing consoles.

Microsoft has launched a content portal called the Xbox Live Marketplace, where users can go to download all sorts of content. Basic access to the Marketplace is free, with a paid subscription needed only for online gameplay ($50 yearly fee to use the Xbox Live service).

Games will ship with even more content that can be unlocked only if the gamer pays for it via the Marketplace. A band with only one song in the soundtrack could add the full album as a locked element, for instance.

With this new platform, games could evolve from a one-way medium for previewing and promoting music to a multimedia bazaar where music and other content can be bought and sold -- even updated -- interactively.

 
NERO wearing the Adidog shirt
 
Join Shaping Tomorrow - Anticipate The Future